From: "andrew cooke" <andrew@...>
Date: Mon, 13 Mar 2006 19:27:00 -0400 (CLT)
The guy reponsible (amongst others) for the Sims has given a presentation of how new game - Spore. There's a long and fascinating video of a presentation - http://video.google.com/videoplay?docid=8372603330420559198&q=spore - which, unfortunately, seems to finish before the very end of the talk. More info: http://en.wikipedia.org/wiki/Spore_(game) (http://en.wikipedia.org/wiki/Spore might be better give the auto-URL algorithm I use in the blog software) http://gonshaw.net/musings/2005/musing_03_16_05.htm http://www.1up.com/do/previewPage?cId=3138792&did=1 There's an emphasis on "procedural generation" - the items in the game are synthesized from sub-components, but the most important difference with the Sims, it seems to me, is the idea of evolution, which gives more of a direction/aim and allows different sub-games/aspects at different scales. It's also cute/pretty. However, returning to procedural generation - http://en.wikipedia.org/wiki/Procedural_generation - there's an obvious question: what's the underlying technology? I can't find an answer, but presumably it's C++. But I'm not th eonly one wondering if there's another option - http://www.codecomments.com/archive274-2005-3-428948.html Andrew
New Spore Video
From: "andrew cooke" <andrew@...>
Date: Sat, 6 May 2006 18:46:39 -0400 (CLT)
http://www.youtube.com/watch?v=WHaulHxmO4A
Bombed
From: "andrew cooke" <andrew@...>
Date: Mon, 8 Sep 2008 00:07:00 -0400 (CLT)
This came out today. From the Amazon reviews, it seems to have pretty much bombed - http://www.amazon.com/Spore-Mac/dp/B000FKBCX4 Apart from excessive DRM it seems that there's no real connection between physical appearance and behaviour. Seems to be little more than accumulating points and dressing things up? Well, it was hugely ambitious.... Hmmm - seems from http://boycottspore.com/ that the DRM may be changing - http://www.shacknews.com/onearticle.x/52618 But that doesn't change the other problems - http://multiplayerblog.mtv.com/2008/09/07/will-wright-reacts-to-crtical-spore-reviews/ "all of the stages have less complex gameplay than many gamers had hoped". Andrew