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Welcome to my blog, which was once a mailing list of the same name and is still generated by mail. Please reply via the "comment" links.

Always interested in offers/projects/new ideas. Eclectic experience in fields like: numerical computing; Python web; Java enterprise; functional languages; GPGPU; SQL databases; etc. Based in Santiago, Chile; telecommute worldwide. CV; email.

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Lepl parser for Python.

Colorless Green.

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SVG experiment.

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Calibration of seismometers.

Data access via web services.

Cache rewrite.

Extending OpenSSH.

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Re: [Cute] ATRON Shapeshifting Robot

From: Shae Matijs Erisson <shae@...>

Date: Sun, 21 Nov 2004 04:43:34 +0100

"andrew cooke" <andrew@...> writes:

> I was wondering whether the pieces could sometimes separate (I think
> they'd need to stay in pairs at least to be mobile in this design).  And
> how you could program them so that they would work both as a swarm and as
> an individual unit.  Would you need to infer the shape of the whole, or
> can you start with basic motions and learn, for example?

Memetic StarLogo-style robots would be really cool.

I've thought about a self-propelled fluffball. 
Take a sphere, covered with tentacles the thickness of a pencil, with the
pencil lead in the center being flexible but not compressible.
The stuff around the 'pencil lead' would be divided into three sections, each
of which could contract indepedently.
A neural network could learn how to move that.

What you describe sounds a bit like robotic lego jellyfish. Very nifty.
-- 
Shae Matijs Erisson - http://www.ScannedInAvian.com/ - Sockmonster once said:
You could switch out the unicycles for badgers, and the game would be the same.

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